15 Single Player Video Game Tropes That Need To Die Watch this: https://www.youtube.com/watch?v=A51xCDnUtBA When games do something successfully and effectively, it only makes sense that they will continue to do more of it. That is, after all, how any medium gets better- by building on past successes. Without these recurring themes, tricks, and mechanics, developers would always be caught in a loop of trying to figure out how to do even the most basic things, much less move on to the advanced stuff.
However, in several cases, ideas start becoming falsely viewed as necessary, and as being so effective that other games feel like their best course of action is to use them themselves. There are several such tropes in our industry that have taken root in the games we play over the years, and in this feature, we’re going to talk about fifteen such tropes in single player games that we’ve just about had enough of.
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